多线程学习第二篇
2、线程创建
2.1、 继承 Thread 类(重点)
- 自定义线程类,继承Thread类
- 重写run()方法,编写线程执行体
- 在主函数中创建一个线程对象,调用start()方法开启线程。
//案例:
package com.thread.thread01;
public class TestThread1 extends Thread{
@Override
public void run() {
//run方法线程方法体
for (int i = 0; i < 1000; i++) {
System.out.println("代码" + i);
}
}
public static void main(String[] args) {
//创建一个线程对象
TestThread1 testThread = new TestThread1();
//start开启线程
testThread.start();
//主线程
for (int i = 0; i < 1000; i++) {
System.out.println("多线程" + i);
}
}
}
总结:线程开启不一定立即执行,由CPU调度执行。
案例://多线程图片下载
package com.thread.thread01;
import org.apache.commons.io.FileUtils;
import java.io.File;
import java.io.IOException;
import java.net.URL;
//实现多线程同步下载图片
public class TestThread2 extends Thread {
private String url;//网络图片地址
private String name;//保存的文件名
//构造器
public TestThread2(String url, String name) {
this.url = url;
this.name = name;
}
//重写run()
@Override
public void run() {
webDownloader webDownloader = new webDownloader();
webDownloader.downloader(url, name);
System.out.println("下载的文件名为:" + name);
}
public static void main(String[] args) {
TestThread2 t1 = new TestThread2("https://img2.baidu.com/it/u=2537370952,3446004972&fm=253&fmt=auto&app=138&f=JPEG?w=800&h=500", "1.jpg");
TestThread2 t2 = new TestThread2("https://lmg.jj20.com/up/allimg/tp01/1ZZH3141IS9-0-lp.jpg", "2.jpg");
TestThread2 t3 = new TestThread2("https://img0.baidu.com/it/u=1435639120,2241364006&fm=253&fmt=auto&app=138&f=JPEG?w=800&h=500", "3.jpg");
TestThread2 t4 = new TestThread2("https://img0.baidu.com/it/u=1604010673,2427861166&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=889", "4.jpg");
t1.start();
t2.start();
t3.start();
t4.start();
}
}
//下载器
class webDownloader {
//下载方法
public void downloader(String url, String name) {
try {
FileUtils.copyURLToFile(new URL(url), new File(name));
} catch (IOException e) {
e.printStackTrace();
System.out.println("IO异常,downloader方法出现问题");
}
}
}
2.2、实现Runnable接口(重点)
- 定义MyRunnable类实现Runnable接口
- 实现run()方法,编写线程执行体
- 创建线程对象,调用start()方法启动线程
//案例:
package com.thread.thread01;
//创建线程方式2
// 实现Runnable接口,重写run方法,
// 执行线程需要丢入Runnable接口实现类 调用start执行
public class TestThread3 implements Runnable {
@Override
public void run() {
//run方法线程方法体
for (int i = 0; i < 20; i++) {
System.out.println("代码" + i);
}
}
public static void main(String[] args) {
//main主线程
// 创建Runnable接口的实现类对象
TestThread3 testThread03 = new TestThread3();
//创建线程对象,通过线程对象来开启我们的线程 也叫代理
new Thread(testThread03).start();
//调用start开启线程
//主线程
for (int i = 0; i < 20; i++) {
System.out.println("多线程" + i);
}
}
}
//将上面图片加载的案例改为Runnabale创建
package com.thread.thread01;
import org.apache.commons.io.FileUtils;
import java.io.File;
import java.io.IOException;
import java.net.URL;
//实现多线程同步下载图片
public class TestThread2 implements Runnable {
private String url;//网络图片地址
private String name;//保存的文件名
//构造器
public TestThread2(String url, String name) {
this.url = url;
this.name = name;
}
//重写run()
@Override
public void run() {
webDownloader webDownloader = new webDownloader();
webDownloader.downloader(url, name);
System.out.println("下载的文件名为:" + name);
}
public static void main(String[] args) {
TestThread2 t1 = new TestThread2("https://img2.baidu.com/it/u=2537370952,3446004972&fm=253&fmt=auto&app=138&f=JPEG?w=800&h=500", "5.jpg");
TestThread2 t2 = new TestThread2("https://lmg.jj20.com/up/allimg/tp01/1ZZH3141IS9-0-lp.jpg", "6.jpg");
TestThread2 t3 = new TestThread2("https://img0.baidu.com/it/u=1435639120,2241364006&fm=253&fmt=auto&app=138&f=JPEG?w=800&h=500", "7.jpg");
TestThread2 t4 = new TestThread2("https://img0.baidu.com/it/u=1604010673,2427861166&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=889", "8.jpg");
new Thread(t1).start();
new Thread(t2).start();
new Thread(t3).start();
new Thread(t4).start();
// t1.start();
// t2.start();
// t3.start();
// t4.start();
}
}
//下载器
class webDownloader {
//下载方法
public void downloader(String url, String name) {
try {
FileUtils.copyURLToFile(new URL(url), new File(name));
} catch (IOException e) {
e.printStackTrace();
System.out.println("IO异常,downloader方法出现问题");
}
}
}
//改动 1.将extends Thread 改动成 implements Runnable
// 2.main中调用从子类对象.start()改成 Thread(传入对象).start
比较两个方式:
继承Thread类 | 实现Runnable接口 |
---|---|
子类继承Thread类具备多线程能力 | 实现接口Runnable具有多线程能力 |
启动线程:子类对象.start(); | 启动线程:传入目标对象+Thread对象.start(); |
不建议使用:避免OOP单继承局限性 | 推荐使用:避免单继承局限性,灵活方便,方便同一个对象被多个线程使用 |
案例:
购买火车票
package com.thread.thread01;
public class TestThread4 implements Runnable {
//票数
private int ticketNums = 10;
@Override
public void run() {
while (true) {
if (ticketNums <= 0) {
break;
}
try {
//模拟延时
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+ "拿到了第" + ticketNums-- + "张票");
}
}
public static void main(String[] args) {
TestThread4 ticket = new TestThread4();
new Thread(ticket,"小明").start();
new Thread(ticket,"老师").start();
new Thread(ticket,"黄牛党").start();
}
}
//通过本例子发现并发问题
龟兔赛跑
package com.thread.thread01;
public class Race implements Runnable {
//胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//模拟兔子休息
if (Thread.currentThread().getName().equals("兔子") && i % 30 == 0) {
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameOver(i);
if (flag) {
break;
}
System.out.println(Thread.currentThread().getName() + "跑了" + i + "步");
}
}
//判断是否完成比赛
private boolean gameOver(int steps) {
//判断是否有胜利者
if (winner != null) { //已经存在胜利者
return true;
}
{
if (steps >= 100) {
winner = Thread.currentThread().getName();
System.out.println("Winner is " + winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race, "乌龟").start();
new Thread(race, "兔子").start();
}
}
2.3、 实现Callable接口(了解)
- 实现Callable接口,需要返回值类型
- 重写call方法,需要抛出异常
- 创建目标对象
- 创建执行服务
ExecutorService ser = Executors.newFixedThreadPood(1);
- 提交执行
Future<Boolean> result = ser.submit(t1);
- 获取结果
boolean r1 = result.get();
- 关闭服务
ser.shutdownNow();
package com.thread.thread01.thread02;
import org.apache.commons.io.FileUtils;
import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.concurrent.*;
/**
* 线程创建方式3:实现Callable
* 好处:
* 1.可以定义返回值
* 2.可以抛出异常
*/
public class TestCallable implements Callable<Boolean> {
private String url; //网络历经
private String name; // 保存的文件名
public TestCallable(String url, String name) {
this.name = name;
this.url = url;
}
//下载图片线程的执行体
@Override
public Boolean call() {
WebDownloader webDownloader = new WebDownloader();
webDownloader.downloader(url, name);
System.out.println("下载了文件名为:" + name);
return true;
}
public static void main(String[] args) throws ExecutionException, InterruptedException {
TestCallable testThread1 = new TestCallable("https://img-blog.csdnimg.cn/20210531145950543.png", "2.png");
TestCallable testThread2 = new TestCallable("https://img-blog.csdnimg.cn/20210531145950543.png", "3.png");
TestCallable testThread3 = new TestCallable("https://img-blog.csdnimg.cn/20210531145950543.png", "4.png");
TestCallable testThread4 = new TestCallable("https://img-blog.csdnimg.cn/20210531145950543.png", "5.png");
//创建执行服务:
ExecutorService service = Executors.newFixedThreadPool(4);
//提交执行:
Future<Boolean> r1 = service.submit(testThread1);
Future<Boolean> r2 = service.submit(testThread2);
Future<Boolean> r3 = service.submit(testThread3);
Future<Boolean> r4 = service.submit(testThread4);
// 获取结果:
boolean rs1 = r1.get();
boolean rs2 = r2.get();
boolean rs3 = r3.get();
boolean rs4 = r4.get();
//关闭服务:
service.shutdownNow();
}
class WebDownloader {
//下载方法
public void downloader(String url, String name) {
try {
FileUtils.copyURLToFile(new URL(url), new File(name));
} catch (IOException e) {
e.printStackTrace();
System.out.println("IO异常,downler方法出现问题");
}
}
}
}
2.4、Lambda表达式
Lambda 表达式属于函数式编程的概念
- 避免匿名内部类定义过多
- 其实质属于函数式编程的概念
- 去掉了一堆没有意义的代码,只留下核心逻辑
基本语法为:
(paraems) -> expressionp[表达式]
(params) -> statement[语句]
(params) -> {statements}
a->System.out.println("i like lamda-->"+a);
new Thread(()->System.out.println("多线程学习...")).start();
-
理解 Functional Interface(函数式接口)是学习 Java 8 Lambda 表达式的关键所在
-
函数式接口定义:
-
任何接口,如果只包含唯一一个抽象方法,那么它就是函数式接口
public interface Runnable{ public abstract void run(); }
-
对于函数式接口,可以通过 Lambda 表达式来创建该接口的对象
//1.定义一个函数式接口 interface ILike{ void like(); } //用lambda简化,-->函数式接口 like = ()->{ System.out.println("i like lambda"); };
-
整个代码简化过程如下:
package com.thread.Lambda;
public class TestLambda {
//2.简化为静态内部类
static class Like2 implements ILike {
@Override
public void lambda() {
System.out.println("I like Lambda2!");
}
}
public static void main(String[] args) {
//最初调用类方式
ILike like = new Like();
like.lambda();
//调用静态内部类
new Like2().lambda();
//3.简化为局部内部类
class Like3 implements ILike {
@Override
public void lambda() {
System.out.println("I like Lambda3!");
}
}
//调用局部内部类
new Like3().lambda();
//4.简化为匿名内部类,没有类的名称,必须借助接口或者父类
//我这边直接在后面.lambda()进行调用也是可以的
new ILike() {
@Override
public void lambda() {
System.out.println("I like Lambda4!");
}
}.lambda();
//5.进行lambda简化
like = () -> {
System.out.println("I like Lambda5!");
};
//调用lambda简化 (这里不能同时进行)
like.lambda();
}
}
//定义一个函数式接口,这是前提!!
interface ILike {
void lambda();
}
//1.最初实现类方法
class Like implements ILike {
@Override
public void lambda() {
System.out.println("I like Lambda!");
}
}
2.5、静态代理
package com.thread.staticproxy;
import com.sun.org.apache.bcel.internal.generic.NEW;
/**
* 静态代理总结:
* 真实对象和代理对象都要实现一个接口
* 代理对象要代理真实对象
* 好处:
* 代理对象可以做很多真实对象做不了的事情
* 真实对象可以专注做自己的事情
*/
public class StaticProxy {
public static void main(String[] args) {
You you = new You();//你要结婚
new Thread(() -> System.out.println("我爱你")).start();//Lamda表达式
new WeddingCompany(new You()).HappyMarry();
}
}
interface Marry{
void HappyMarry();
}
//You是真实角色
class You implements Marry{
@Override
public void HappyMarry() {
System.out.println("我准备结婚了");
}
}
//你是代理角色
class WeddingCompany implements Marry{
private Marry target;
public WeddingCompany(Marry target) {
this.target = target;
}
@Override
public void HappyMarry(){
before();
this.target.HappyMarry();//这是真实对象
after();
}
public void before(){
System.out.println("结婚之前布置现场");
}
public void after(){
System.out.println("结婚之后收尾款");
}
}
结果是: